#what are the Programming Languages ussed for Game Development
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viswatechynology · 3 years ago
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Programming Languages for Game Development
Game development today involves several stages, starting with concept development, working through an initial design, and then production. A game’s coding language is chosen following the development of the game’s initial design. Games are developed using a variety of programming languages depending on the platform (console, computer, or mobile) and the scope of the game. Additionally, not all games are programmed with a single language — they may combine several.
Here is a brief overview of some of the most popular languages used for video game development today:
1. C++: C++ is an object-oriented programming language. Its speed, ease of use, and widespread adoption make it stand out as a highly desirable language. According to Game-Ace, it is widely considered the gold standard in game programming, and many call it the best coding language for games. Some titles made with a C++-based engines include the Assassin’s Creed, Doom, and the Bioshock series.
2. Java: Java is a general-purpose programming language that is designed to adapt to an evolving environment. According to MasterClass, Java game programming is nearly universally compatible, making it incredibly versatile and one of the most popular languages used today. Video games made with Java include Minecraft, RuneScape, and Star Wars Galaxies.
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3. HTML5: HTML5 refers to the latest standard for HTML, which is an underlying code that web browsers render. Developers are increasingly turning to HTML5, which GameDeveloper calls the “future of gaming development” because of its web-based nature, offering added flexibility. Popular games made with HTML5 include Bejeweled, Angry Birds, Kingdom Rush, and 3D Tetris.
4. JavaScript: JavaScript is widely known as one of the foundational technologies of web development, powering over 95 percent of websites across the globe. With the adoption of HTML5 for gaming, JavaScript has also become the core pillar of HTML5 game development in terms of programming languages, says GameDevAcademy. Popular games running on JavaScript + HTML5 include Browser Quest, Diablo JS, and HexGL.
5. C#: Pronounced “C Sharp”, this programming language is a popular choice for developing a wide range of applications as well as video games. In fact, it is one of the main codes seen in popular game engines today such as Unity. Some examples of C#-based games include Pokemon Go, Hearthstone, Temple Run, and Assassin’s Creed Identity.
How to Get Started in Game Development
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Step 1: Learn to Write Code
Almost all the games you’ve played on consoles, smartphones, and computers have been created by skilled developers. These talented professionals possess the skills to write scalable and robust code that drives these games. If you are looking to get started in game development, we recommend gaining an understanding of the languages featured above. A coding boot camp is a great way to learn many of these skills and more.
Step 2: Design a Small Game
Making your first game is an excellent opportunity to showcase the coding skills you’ve learned. You learn a tremendous amount as you work through the challenges of designing and building a game from scratch since there is no existing framework to utilize. We recommend starting with a small JavaScript game that you can show off in a portfolio once you’ve finished.
Step 3: Create a Game Design Portfolio
Once you have begun designing your own games, you will want to create an online portfolio that you can show people when they ask for samples; highlighting your best and most relevant game design work. You should ensure your portfolio reflects the field of game design that you’re interested in, whether that be level design, systems design, interface design, or another discipline.
Video Game Development Resources
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You may find these resources helpful if you want to learn more about video game design.
1. CS50’s Introduction to Game Development : This free HarvardX course can help you learn about the development of 2D and 3D interactive games as you explore the design of games such as Super Mario Bros., Pokémon, Angry Birds, and more.
2. Unity Learn: Unity is used by leading game development studios worldwide. Using their Unity Learn resources, you can acquire the background, context, and skills to confidently bring your creative vision to life.
3. Game Design Resources: The University of North Texas has curated a free resource list for people interested in beginning game design. Explore free game engines, sound software, tutorials, and more.
4. Code With Google: Learn basic video game coding concepts by making different types of games, including racing, platform, maze, escape, quest, cave surfing, and more. This resource offers hands-on lessons with instructional videos.
5. 11 Tools to Get You Started Making Video Games: The Verge has compiled a list of tools you can use to begin making video games. Even if you have no experience programming, you can benefit from these beginner resources.
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thisdaynews · 7 years ago
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Breaking News: Launch abort? Trump tries to get his 'Space Force' off the ground, but not everyone is on board
New Post has been published on https://www.thisdaynews.net/2018/05/22/breaking-news-launch-abort-trump-tries-to-get-his-space-force-off-the-ground-but-not-everyone-is-on-board/
Breaking News: Launch abort? Trump tries to get his 'Space Force' off the ground, but not everyone is on board
In a ceremony earlier this month honoring the Army football team, President Trump took a rhetorical detour to the military’s potential future in outer space.
“You will be part of the five proud branches of the United States Armed Forces: Army, Navy, Marines, Air Force and the Coast Guard,” Trump said. “And we’re actually thinking of a sixth, and that would be the Space Force. Does that make sense? Because we’re getting very big in space, both militarily and for other reasons. And we are seriously thinking of the Space Force.”
It wasn’t the first time he had mentioned the idea, which he first broached while speaking to Marines in California in March.
“You know, I was saying the other day because we’re doing a tremendous amount of work in space, maybe we need a new force,” Trump said. “We’ll call it the Space Force. And I was not really serious, and then I thought, ‘Maybe that’s a great idea. Maybe we’ll have to do that.’ ”
As Trump’s offhand comments implied, there is no official plan for something called “Space Force,” and there is opposition within the administration itself, including from Defense Secretary James Mattis. But the idea is popular with some in Congress. While the Air Force has had a Space Command division since 1982, some legislators and analysts believe the military needs a new branch devoted to warfare beyond the atmosphere.
The immediate future of space combat will almost certainly be less romantic than it sounds, less about X-wing vs. TIE fighter dogfights between rocket-jockey pilots than about protecting America’s military satellites in orbit and incapacitating an enemy’s. Satellites are expensive but critical to the U.S. effort, providing GPS, reconnaissance, communications and early detection of missile launches. But they’re also difficult to maneuver, almost impossible to repair and would likely become key targets in any future war. A 2000 report assessing the country’s space capabilities warned of the danger of a potential “Pearl Harbor in space.”
The race to find a technology to destroy satellites started shortly after the Soviet Union launched Sputnik I in 1957, raising fears of a nuclear attack from space. Over the ensuing decades the military researched various approaches, including a 1985 test in which the Air Force shot an American satellite out of the sky with a missile from an F-15 fighter plane.
The USS Lake Erie launches a missile at a nonfunctioning satellite as it traveled in space at more than 17,000 mph over the Pacific Ocean in February 2008. (Photo: U.S. Navy via Getty Images)
The anti-satellite arms race hasn’t slowed since. In 2007, the Chinese successfully tested a surface-to-space guided missile, destroying one of their own weather satellites, alarming the Pentagon. The following year the American military showed a similar capability, modifying a missile from the USS Lake Erie to take out an inoperable spy satellite in a decaying orbit. Officials said they were concerned that the toxic chemicals in the satellite’s fuel tank could survive reentry and present a danger on the ground.
These tests leave debris in space, making it more difficult to find room for additional satellites and occasionally threatening the International Space Station. If a number of satellites were destroyed in a conflict, the resulting debris would make space difficult for anyone to use for any purpose, be it government or commercial.
But a missile strike isn’t the only way to take out a potential adversary’s space capabilities. Intelligence officials have raised the possibility of jamming transmissions or using a laser to temporarily dazzle or permanently blind reconnaissance satellites, burning out sensitive optical sensors. Earlier this year an anonymous Russian official said the country had developed a plane with a laser system on top capable of blinding enemy satellites, a potential danger described by Director of National Intelligence Dan Coats in 2017 Senate testimony.
What are some potential counters? One suggestion is simply to put up more and smaller satellites, decentralizing the network and making it more likely that a country’s imaging capabilities would slowly fade rather than go blind. Other possibilities include a movable shutter on the satellite lens to protect it from a laser attack, and additional shielding and maneuverability.
Rep. Mike Rogers, R-Ala., and Rep. Jim Cooper, D-Tenn. (Photos: Zach Gibson/AP,  Chip Somodevilla/Getty Images)
Meanwhile, the battle is taking place in Congress. The most recent skirmish was over last year’s National Defense Authorization Act (NDAA). Rep. Mike Rogers, R-Ala., and Rep. Jim Cooper, D-Tenn., senior members of the House Armed Services Committee, included language that would have mandated the Air Force to create a United States Space Corps. It would constitute a separate wing of the military that would function the way the Marines operate within the Navy but with its own seat on the Joint Chiefs of Staff.
The congressmen believe the Air Force has been negligent in modernizing its space capability, raiding funds allocated to Space Command to pay for cost overruns in other projects.
Analysts said the new focus is needed because America’s rivals in space are catching up.
“It’s easy to just delay space programs and not give them the funding increases that were planned in future years,” said Todd Harrison, a director and aerospace expert at the Center for Strategic and International Studies, “and the military’s been able to do that for many years because we haven’t really been matched in space. There weren’t a lot of countries that could put our systems at risk, and now that’s changed. There are an increasing number of countries that can hold our space systems at risk, so we’ve got to change the culture and mindset within the military [so] that this needs to be a higher priority.”
Rogers and Cooper’s amendment passed the House but failed in the Senate. It was opposed by Mattis, who said he shared concerns about the Department of Defense’s space capabilities but wanted to maintain the current structure. In a letter to Rep. Michael Turner, R-Ohio, provided by Turner’s office, Mattis wrote: “At a time when we are trying to integrate the Department’s joint warfighting functions, I do not wish to add a separate service that would likely present a narrower and even parochial approach to space operations.”
Air Force brass Heather Wilson, center, and Gen. David L. Goldfein, right, prepare for a hearing on on the Defense Authorization Request for Fiscal Year 2018 and the Future Years Defense Program in June 2017. (Photo: Tom Williams/CQ Roll Call)
At the urging of Secretary of the Air Force Heather Wilson and others at the Pentagon, Sen. Bill Nelson, D-Fla., and Sen. Deb Fischer, R-Neb., stripped the Space Corps language from the NDAA. Brian Weeden, a former officer in Space Command who is now a director at the Secure World Foundation, told Yahoo News the Air Force was engaging in some old-fashioned bureaucratic maneuvering.
“If the space mission goes somewhere else, that means the Air Force loses X billion of dollars from their budget and presumably somewhere around 40,000 people from their personnel list,” said Weeden. “And in bureaucracies, budget and people are power.”
The final version of the NDAA did include a few concessions to those pushing for the creation of a Space Corps. There were management and procedural changes meant to streamline the existing space programs and language calling for a study on the creation of a separate branch, which an official recently said would be done by August.
“The Air Force will no longer be able to treat space as a third-order priority after fighter jets and bombers,” said Rogers and Cooper in a joint statement after the NDAA passed in December with the revised language.
Thisday News photo Illustration; photos: AP, Getty
The United Nations attempted to address some space war concerns in 1967 when it urged members to sign on to an agreement known as the Outer Space Treaty. The treaty addressed a wide array of issues, including everything from classifying astronauts as “envoys of mankind” to banning the placement of nuclear weapons in orbit, on the moon or other “celestial bodies.” The treaty states that space should be used for “peaceful purposes,” but peaceful doesn’t necessarily mean nonmilitary; in terms of the treaty, it means nonaggressive in space. Satellites collecting intelligence, handling communications and guiding terrestrial weapons with their GPS have come to be allowed, but under the treaty no country can fire satellite-to-satellite or engage in space-to-surface warfare.
As legislators and administrators debate the space division’s structure and budget, preparations for a future space conflict continue. Space Command officials have set up virtual reality simulations for satellite technicians to practice their response if there were attacks on the U.S. network, an attempt by the Air Force to instill a “war fighting mentality” in veteran space operators. There are also the annual Schriever War Games, an exercise set a decade in the future that attempts to predict the evolution of space-based combat. And while the technological focus is mainly based around satellites, there are a few more fantastical advances, such as a potential new fighter-based laser weapon system, like the one Lockheed Martin was contracted to develop last year, and the X-37B, an unmanned spaceplane capable of flights lasting two years that has been partaking in a series of classified missions and experiments.
Whether under the rubric of a “Space Force” or the existing Air Force Space Command, it seems certain that the militarization of space will continue.
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craftybeardangel-blog · 8 years ago
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GO Skins.
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GO Killfeed Generator
Counter-Strike: Global Offensive (CS: GO) is a first-person shooter computer game which belongs of the Counter-Strike series It was introduced to the public on August 12, 2011, and also is created by Valve Firm as well as their companion, Covert Course Amusement The video game was later on launched on August 21, 2012 for the Playstation 3, Xbox 360, Microsoft Windows, as well as OS X and also later Linux as a downloadable title. Players with 144Hz screens most likely wish to obtain full performance out of their display screens, and CS: GO is a multiplayer video game where that's attainable on relatively cost effective hardware. Since the group's shift to International Offensive in the winter months of 2012, Fnatic CS: GO has been the gold idolizer in what achievement indicates in Counter Strike; the case study for success whose prize loaded tradition eclipses all exclusive groups. Valve does not have advised specs for CS: GO - simply these minimum needs. No matter what your ranking is or how great other players in your matches are, two points are specific: you'll wish to invest some time into improving at the video game as well as enhancing your ranking for a more CS: GO pleasurable experience. SkinSilo is an internet site that allows you to make factors by completing surveys and also opening deals, factors you can retrieve as CS: GO skins immediately. The CS: GO client should read endpoint arrangement data in order to figure out the location and video game state components to send out to the endpoint. Under Video clip Options, CS: GO has 11 settings that gamers can adjust to reduce the video game or increase's graphical settings, and as a result, the video game's performance on their hardware. This series of rankings are where smurfs" (greater rated gamers on alternating accounts) are typically found. This document will assist 3rd parties establish their devices and also procedures incorporating with CS: GO video game state. On the whole, you can enhance your PC's framerates in CS: GO by ~ 15-20% by lowering all of the game's setups (and also maintaining Multicore Rendering on). For small settings as well as framerate, virtually any type of contemporary graphics card on the market is powerful sufficient for CS: GO. Develop a team that reflects your CS: GO interests, or join among the thousands of Vapor Groups standing for numerous communities, countries, languages, and usual rate of interests. For video game state assimilation to deal with your service you will certainly need to put a message data named gamestate_integration_yourservicenamehere. cfg right into the csgo/cfg directory site, CS: GO will certainly select it up next time the video game launches. Given that all of us add and get rid of programs and also apply updates gradually, the chance that your computer registry will certainly come to be corrupt is really fairly high. This weekend, 8 teams will certainly travel to Malaysia for the CS: GO Regional Minor Championship in Asia, hosted by PGL. Basically any modern dual-core CPU will carry out appropriately for CS: GO, but enthusiasts looking for the greatest framerate feasible will benefit from obtaining a lot more effective CPUs. CS: GO released in 2012 and is improved Shutoff's Source engine The game is exceptionally very easy on PC hardware, considering its contemporary visuals. You are able to view a gamer's real competitive CS: GO ranks, degrees, xp points, wins, compliments, and also medals if it is available in our data source. After a number of months of tough competition in the Opposition Series, the United Kingdom's top CS: GO players have made their location in the Gfinity Elite Series. When you build up sufficient credits, you could request several CS: GO skins from our store.
CS: GO functions brand-new maps, characters, and also weapons as well as supplies updated variations of the classic CS web content (de_dust, and so on). On top of that, CS: GO will present brand-new gameplay settings, matchmaking, leader boards, and also extra. The much more pricey CPUs typically aren't worth it, because they give up clock speed for more cores, and also a lot more cores aren't ussed by CS: GO. Shutoff is known for giving energetic assistance and continual updates for its titles, as well as Counter-Strike: Global Offensive is no exemption. Moving up anywhere past the MG ranks requires refining your skills, picking up from your errors, and making incremental changes to your playstyle for renovation. Co-op Strike (COMPUTER only): A procedure special game circumstance that includes 2 players violate a presented fight against an AI managed terrorist group in a story-driven circumstance. If you just desire the very best performance in CS: GO despite price, the i7-7700K will provide you the outright highest framerates. He has been building Computers for more than 15 years as well as is unforgivably awful at CS: GO. Never ever to be written off, Fnatic has produced generations of unbelievable CS: GO groups; the existing era being no exception. Unlike the other video games in the Counter-Strike collection, the shade of the Terrorist group in CS: GO appears to be a darker yellow with a little bit of orange blended into it, rather than red. The video game showcases a Competitive Matchmaking system based on ELO ranks as well as Ability groups. additional information With time your registry could come to be corrupt as well as this occurs for a variety of reasons consisting of the deletion or elimination of extra programs or documents, the installment of new programs, or updates and also service packs that are put on your os or applications. There, they'll complete for an invite to the next CS: GO Major Qualifier along with a share of a $50,000 reward pool. In the CS: GO symbol, a CT could be seen holding a SCAR-H, a weapon that isn't in the video game. To start your CS: GO server, you'll currently require a Gameserver Login Symbol (GSLT) to be signed up with your web server.
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nazih-fares · 8 years ago
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After two decent experience with VR (Eagle Flight and Werewolves Within both reviewed back in January), Ubisoft is back at it with an adventure set in the Star Trek universe on PlayStation VR, Oculus Rift and HTC Vive. A simple concept to put you on the deck of the USS Aegis, with Star Trek: Bridge Crew reviewed on PlayStation VR.
What strikes first is the quality of Star Trek: Bridge Crew. I feel that there’s been a lot of work on the finishing touches, the complete tutorials complete, a well-made ergonomic menu, and of course an immersive mood with great visuals and sound effects. You start your first step in the game by creating your avatar, and head to the academy where you are taught how to manage a ship. The bridge consists of 4 main posts: the Captain, Engineer, Helm or Tactical seat. Each one has access to specific functions to manage the ship, accessible via a touch panel. Once the training at the academy is complete, you head to the briefing room to choose the missions of your choice, and I should note that this game is mainly designed to be played with 4 real person in coop.
For this, a microphone is mandatory, and while Star Trek: Bridge Crew’s matchmaking is rather well thought out because it is possible to join a random game at any time, creating a private party with your friends is the optimal choice, but that doesn’t mean you can’t play alone with AI-powered characters (which I don’t recommend honestly). To be honest, when I started the game, I had no real expectations of Star Trek: Bridge Crew, but my first couple of minutes on the bridge were really enjoyable, to a point that you almost believe you’re on the USS Aegis! You listen, analyze and plan on the spot as if you would in “real-life”, giving orders or executing them depending on your role.
The captain has the general view of the situation and is the only one who can have an overall external view of the ship. The helmsman steers the ship and is responsible for defining the headings during space-time jumps. The engineer is in charge of managing power distribution and repairs, and finally the Tactical officer manages weapons and targets.
The singleplayer missions are not as limited as one might think, because a system of order has been put in place. It allows to give general orders where each station will act accordingly, or to give specific orders to each NPC, allowing parallel tasks to be performed at the same time. For example, the helmsman can prepare for a hyperspace jump while a tactical officer teleports survivors a certain outpost. That is if the AI ​​understands your order clear, but according to Ubisoft, an extra update in summer will bring an experimental version of the IBM Watson interactive speech and cognitive system, so that players can use their natural-language or accent to do all this, instead of attempting to mimic a sort of set speech pattern and voice tonalities.
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As you’d guess, the goal of Star Trek: Bridge Crew is to manage the USS Aegis in order to carry out missions entrusted to you by the Starfleet. From rescue of ships lost in space, to an expedition to our Klingon friends, the missions are rather well scripted even for a non-Star Trek fan. If at first it’s pretty easy and repetitive, things get more delicate when progressing throughout the game, where orders given to crew members need to be precise and fast… Is there enough energy left in our ship’s phaser to continue a fight? Or do we begin to program the jump out of the area by prioritizing our energy to the shields? The choices are not necessarily obvious and the situation will depend on the ability of each person to manage his position.
But not everything is perfect though. The first concerns is that the graphics engine, although optimized for VR, doesn’t guarantee fluidity in general. The second flaw, one that I really can’t get over with is the actual position of your virtual hands in the game, and the way they move as if they are hit with arthritis. It’s not just aesthetic because sometimes to press some buttons on your controls, the location is sometimes unclear, and can really annoy in situation that require fast responses and reflex.
Star Trek: Bridge Crew was reviewed using a PlayStation 4 downloadable code of the game provided by Ubisoft Middle East. The game is only playable on PlayStation 4 with the PlayStation VR, and on PC with Oculus Rift and HTC Vive. We don’t discuss review scores with publishers or developers prior to the review being published.
While Star Trek: Bridge Crew might lose players along the way because of its particular gameplay and lore, the game has the merit of being original compared to other VR experiences on the market. After two decent experience with VR (Eagle Flight and Werewolves Within both reviewed back in January), Ubisoft is back at it with an adventure set in the Star Trek universe on PlayStation VR, Oculus Rift and HTC Vive.
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